Homework that feels like a game
A learning app for classes 3 to 8 that turns daily practice into short, rewarding streaks, with a parents' view that actually gets opened.
- (Client)
- Pathshala Learn
- (Industry)
- Edtech
- (Duration)
- 12 weeks
- (Scope)
- Edtech, UX research, Illustration

Where they were
Children opened Pathshala for one week and stopped. Parents never saw progress, and teachers had no idea who was stuck.
What we did
We sat in classrooms in Mysuru and Hubballi, then designed five-minute practice loops, a streak that forgives a missed day, and a weekly parent summary sent in their own language.
What happened
Week-six retention rose from 14% to 47%, and schools using the teacher view grew from 12 to 140.
Five minutes a day
Research in classrooms showed attention dropped after six minutes. Every practice loop now ends at five, with a streak that forgives one missed day a week.
Classroom sessions, practice loops and the parent summary.



“Parents now message us about their child's streak. That never happened before.”
Priya Hegde, CEO, Pathshala Learn
- UX research
- Kavya Menon
- Product design
- Arjun Shetty
- Illustration
- Meera Iyer
What changed.
Saanjh Ceramics